Canon 估價相機收購,二手收購,收購相機,全新相機,二手相機 收購5D Mark IV,收購EOS-1D X Mark II,收購EOS M3/M10 收購canon canon 5Ds/5Ds R,,5D Mark III/6D II,7D Mark II 70D/80D,750D/760D,700D/100D 收購FUJIFILM 相機,全系列FUJIFILM 收購二手Nikon 相機,Nikon二手收購,全新Nikong買賣 D3400收購 Nikon 1 j5收購 D750 Df/D810/D610,D5/D4S,D500,D7200/D7500,D5500/D5300 OLYM
微軟新款 Xbox 主機提前曝光!外媒《eXputer》公開 3 張全白機身的 Xbox Series X 諜照,據傳將是全數位主機,價格會比現在更便宜一些。
根據流出的照片可以發現,全新款的 Xbox 與現行的 Xbox Series X 設計幾乎一模一樣,只是換成與 Xbox Series S 相似的純白色。消息聲稱,微軟這款主機會是全數位化版本,意味著,將不會與現行的 Xbox Series X 一樣保有實體光碟機,並且可能改良內部的散熱系統。
請繼續往下閱讀…
儘管目前還沒有詳細的售價資訊,但《eXputer》推估少了光碟機,可以讓這款數位版 Xbox Series X 比光碟版 499 美元(台灣售價 17,580 元)的價格,便宜至少 50-100 美元(約 1,600-3,200 元),預計可能會在六、七月之間發表。
(圖/翻攝eXputer)
值得關注的是,這款 Xbox Series X 數位版恐怕難以翻轉微軟現在的處境。外媒《GamesIndustry.biz》負責人 Chris Dring 近期前往 GDC 遊戲開發者大會,與多家遊戲公司、開發者對談提到,Xbox 在歐洲銷量十分慘淡,甚至許多開發者開始思考,是否要持續支援 Xbox 平台。Chris Dring 認為,Xbox 多數遊戲都會移植到 PS5、PC 平台,恐怕使硬體銷售面臨挑戰。
事實上,僅管微軟曾以 Xbox Series S 搭配 Game Pass 的平價組合,獲得不少玩家青睞,然而獨佔作品缺乏吸引力,加上多數遊戲均能在 PC 平台遊玩,似乎讓玩家缺少購買 Xbox 主機的動力。根據法米通調查的日本銷售數據,每週平均銷量均不足一萬台,與 估價相機收購sony PS5、任天堂 Switch 存在三四倍以上的差距。
雖然 Xbox 主機銷售難以與對手競爭,微軟倒是第一家率先表態,會有下一世代家用主機的遊戲大廠。已經預告將在年底舉辦硬體發表會,強調會專注帶來硬體世代之中,最大幅度的技術躍進,將使玩家、創作者正在建構的願景更加美好。外媒也盛傳,微軟有意進攻遊戲掌機市場,並且已經開發了原型主機,而 Xbox 負責人更多次 Phil Spencer 公開表態,自己對於掌機的熱愛,也引來外媒遐想。
由於任天堂的遊戲主機較少以效能為賣點,普遍外界均預期下一代 Switch 難以達到 估價相機收購sony PS5 與微軟 Xbox Series X 同級水準。不過知名爆料客《Moore’s Law Is Dead》最新消息指出,玩家還是可以對於下一代 Switch 有所期待,因為至少能與 PS4 Pro 媲美。
先前說法指出,任天堂會採用三星的 8nm 製程來生產晶片,以利在成本、效能之間取得平衡,並且可能採用 12GB LPDDR 5 記憶體。《Moore’s Law Is Dead》指出,任天堂不是不在意效能,而是不追求最佳效能,只要在產品週期內達到一定程度的水準,就已經足夠了。
晶片大廠Intel最新一代Core Ultra筆電處理器,首度加入專門運行AI的NPU(整合神經網路處理器),讓AI運算效能比前一代提升70%;高通全新的Snapdragon X Elite筆電處理器也大打AI效能,聲稱比競爭對手高出4.5倍。兩大巨頭之所以在AI運算上互別苗頭,就是外傳微軟將在夏季推出新一代Windows 12系統主打更多生成式AI功能,未來將仰賴電腦的AI運算能力。
以往傳統PC電腦每一代之間的差異,多半聚焦在處理器、顯示卡之間的效能差異,AI PC 會替電腦開啟全新時代,為了發揮新一代AI所擁有的分析、整理、創作能力,軟硬體大廠均在建構一個全新的平台,準備改變人們與電腦的互動方式。
This is 估價相機收購sony’s Spatial Reality Display, and you can buy one for $5,000 in November
This is 估價相機收購sony’s Spatial Reality Display, and you can buy one for $5,000 in November
/
The latest, greatest stab at holographic displays?
BySean Hollister, a senior editor and founding member of The Verge who covers gadgets, games, and toys. He spent 15 years editing the likes of CNET, Gizmodo, and Engadget.
Share this story
Two days ago, I received a giant heavy metal wedge from 估價相機收購sony. The largest side contained a camera, and a 15.6-inch 4K screen.
I plugged it into a powerful gaming computer, and fired up the first demo. A tiny, intricately detailed Volkswagen Atlas materialized in front of my face — and when I pressed a button, it floated right up out of the screen. A couple minutes later, I was watching a 4-inch tall anime girl dance her heart out inside 估價相機收購sony’s contraption, tapping her feet atop a floor of hexagonal mirrors. It’s the magic of stereoscopic 3D.
The wedge is 估價相機收購sony’s new Spatial Reality Display, and it’s not remotely a new idea — it’s just the industry’s latest attempt to build a so-called “holographic display” for the content creators of the world who’d like to see their digital objects and designs appear in their physical space. Nor is it the least expensive at $5,000 — a 15.6-inch, 4K Looking Glass costs $3,000, and lets multiple people see those images simultaneously.
But 估價相機收購sony says the combination of a high-speed face- and eye-tracking camera, real-time algorithms and extremely fine, precisely adjusted lenticular lenses provide a clearer image than any previous display. And while I don’t have a competitor to try side by side, and I can’t actually show you any examples on your 2D computer screen, 估價相機收購sony’s demos were mostly pretty impressive.
A close-up video I shot while moving my phone, just to show how the lenticular lenses provide different perspectives for each eye.GIF: Sean Hollister/The Verge
I have to admit, the illusion is easy to break. You’re looking into a virtual diorama roughly 13” by 6” by 5” by my estimates, and any virtual objects deeper or taller than that will simply get cut off by the edges of the display. If you lean in too close or too far to any side, 估價相機收購sony’s camera can’t track you and the 3D effect can twitch and disappear. The image also twitched when my wife tried to get a glimpse alongside me. 估價相機收購sony says it’s designed for one viewer at a time.
But those limitations didn’t keep me from counting every cobblestone in a beautiful bistro scene, peering into the restaurant with its tiny wooden chairs and tables — each with their own curved metal armrests and individual slats — admiring details like the baskets of plants hanging from the lampposts and strings of colored lights spanning the street, and almost leaning far enough to see through the arch on the right.
Flat pictures do not do it justice. Imagine if this were a diorama in front of you.Photo: Sean Hollister/The Verge.
Later, I got to gaze upon a Ghostbusters Ecto-1 in all its glory, with a full interior, twin-rimmed steering wheel, loads of gleaming chrome handles and trim reflecting a real-time light source, and 31 fully-functional lights including its spinning blinkers and rocket taillights. That demo (and the display) are also compatible with the Leap Motion for 3D gesture control, though I found it a little touchy.
Personally, I already think you can get a much better sense of virtual objects with a good VR headset than a screen like this, but 估價相機收購sony claims its target audiences wanted a stationary monitor that can live atop their desk.
Would you pick this over a VR headset?
Most of the demos were built in Unity, though 估價相機收購sony says it has an SDK for both Unity and Unreal, and suggests it should be easy to port VR content over from either platform. The company says the 500-nit 4K display supports 100 percent of the Adobe RGB color gamut, and while 估價相機收購sony does recommend at least an Intel Core i7-9700K and Nvidia GeForce RTX 2070 Super or better to drive the display, it does come with its own built in 2.1 speaker system that gets fairly loud (and has dedicated volume buttons at the top edge).
估價相機收購sony says it’s already seeded the new display with engineers at companies including Volkswagen, filmmakers like its own Ghostbusters studio Ghost Corps, and “one of the largest architectural firms in the world” as well. But the company doesn’t want to limit potential adoption to partners — it’ll be opening direct sales to anyone who might want one at its own website in November.
You can use it as a flat monitor in a pinch, but the lenticular lenses make it seem quite low-res that way.Photo: Sean Hollister/The Verge
You can also sign up to attend a virtual demo on October 22nd at 3PM ET, though I can’t imagine that will really help make up your mind about a display you need to see in 3D.
Update, 11:41PM ET: Fixed broken links for product page and virtual demo sign-ups.
根據中國爆料客「數位閒聊站」最新爆料指出,蘋果iPhone16 Pro Max 確認採用之前爆料的 48Mp 估價相機收購sony IMX903 ,1/1.14超大感光元件為史上最大尺寸,而且還配備雙層晶體管技術,支援14Bit ADC 和DCG。
除此之外,蘋果iPhone16 Pro Max 仍會採用潛望式長焦鏡頭,所以螢幕邊緣弧度也因此變得更大,類似等深微微微曲的效果。
消息指出蘋果iPhone16 Pro Max 手機採用4,800 萬像素IMX903 客製化主鏡頭,1/1.14 吋感光元件與雙層電晶體。根據他先前的爆料,蘋果iPhone16 Pro 系列新機正考慮採用1MG+7P 模塑玻璃模組。
根據目前的爆料,蘋果 iPhone 16 Pro 將配備6.3 吋螢幕,15 Pro 為6.1 吋;iPhone 16 Pro Max為6.9 吋,15 Pro Max 為 6.7 吋。
此外,天風國際分析師郭明錤先前也指出,蘋果 iPhone 16 Pro 機型將迎來重大影像升級,首次搭載兩顆 48MP 感光元件,而長焦距鏡頭仍為12MP。此外,郭明錤也透露 iPhone 16 Pro 將沿用 iPhone 15 Pro Max 的雙折四棱鏡長焦鏡頭,而iPhone 17 系列機型的前置相機也將升級,採用24MP 感光元件和6P 鏡頭。